$6.75 CAD
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This includes Krezimira, The Dhampir Artificer miniatures. It sits on a (25.4mm) base. It comes in 5 poses. It also includes 2 spiritual weapons and a bust.
This miniature comes with optional presupported files for resin printing. These files come as ready to go STL files or Lychee files if you wish to edit the supports for your custom needs.
You can find my latest releases over on my Patreon!
A talented prodigy of her craft, Krezimira grew up with support from her vampiric father. A rare occurrence - if not unheard of for centuries in Ormenvahl. She would grow up with the weight of her family name and the expectations of vampires that lived for centuries.
Dhampirs were rarely accepted by their peers, out of fear or spite. Especially knowing that Krezimira's family would seek retribution if anything were to happen to her. Thus, she found solace in books and eventually tinkering. Still, she would be taught the ways of nobles and be expect to act as such. To this day she notices that her vampiric heritage still comes out. Sometimes expecting those she believes beneath her to act in a certain manner towards her or always ordering the most expensive food or wearing the finest clothes. Despite her human side, she is still very much her father's daughter.
Krezimira would eventually seek to see the world beyond the grey and undying lands of Ormenvahl. Living with ones parents can be challenging, but a centuries-old vampire can only make it more difficult. So now she has set off to chase legends from her books, to expand and perfect her craft. To see the world untouched by the curse of vampirism, lands worse off and lands much more prosperous for all.
Along her journey, she found strange weapon plans for a long forgotten artificer. Combining the ingenuity of black powder weaponry from Eisenreich or the complex mechanics of Ormenvahl trick weapons, she has crafted a few weapons of her own. A pepperbox 'Hydra Rifle' and a multi-armed 'Great Crossbow'.
She augments these weapons with the magical items she has found along her travels. A unique talent she picked up during her years tinkering and reading. Through the magic of artificery, she could deconstruct magical items. Once deconstructed, she could apply a fraction of their power to her 'Magnum Opus'... a weapon bound to her and her magical focus.
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